Below are the jam games I've participated in. Expect glitches!
Jump the Abyss:
My first group jam game. I was not prepared to be the only programmer, and it's thanks to my experience on this game that I've sought to accelerate the development of my skills. I'd like to have more to offer if I ever do a group jam project again.
Red Bop Blue:
The only entry for the 2019 fighting game jam.
Text to Ghost:
Technically not a jam game. I designed this project while trying to use Love2D in a jam, and I was unable to produce anything playable by the deadline. I finished the project in Godot as a test for myself: